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Personally I'd say up the patterns smaller scale size for a larger leaf. If
you know what I mean. Just seems to me that the grass and hedge could be
switched. I'm also not seeing 3D-like depth and I'm not sure why, unless
it's a lack of very dark shadow spaces contrasting with lighter greenery.
Maybe just that size thing though, judging by the roadside curb I guess.
Can you get the underside transparent and still leave the trunks? Maybe
something to let a shadow fall across it would help to see it in a better
way but I suppose you have whatever plans already in mind.
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text{ttf"arial","bob h",.1,0pigment{rgb 9}translate<-1,-.2,3>}
"Kevin Ellis" <kev### [at] tiscali co uk> wrote in message
news:3c0ff9ad@news.povray.org...
>
> Just trying out sub-surface scattering with an isosurface to try and get a
> nice hedgerow look. I'm quite happy with it so far, except the base where
it
> becomes rather pale, not sure how to solve that, maybe a higher density?
>
> The grass is from Gilles but it needs a bit of work, the rest of the scene
> is also being worked on. It's just about the hedge really, just thought
I'd
> try and get some views.
>
> Comments and criticisms more than welcome (and any hints too).
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